Resolved the problem with Copy/Paste and Drag/Drop of several images from Finder.Fixed the problem with video tutorials playback in the Design Gallery dialog for some users on macOS 13 Ventura.The background resize is possible with the document resize only. The background image now has a new selection with no resize handles.Introduced the ability to resize objects from their center by holding the Option key.The animation export dialog now has animation preview.Introduced keyframe selection that allows users to edit animation.Introduced animation preview into Templates Gallery for templates that include animation.Now users have to add a keyframe and then make motion or text effects changes. Changed the approach to creating an animation.Various animation recording improvements.Some issues with the inner shadow option have been fixed.Fixed custom shaders display under the Shading tab in 2D Text Fill.Resolved memory leak issue when using Spray Fill text effects.Fixed the problem with the texture pan in Distortion effects not being animated.Fixed the problem with occasional app crashing when using custom textures.Improved animation preview performance.Resolved the problem with small objects resizing.Fixed the problem with displaying custom folder textures.Added the option to copy texture parameters for a 2D text from Texture Fill and Mask tools (use the context menu on a texture by holding the Control key and clicking on a texture).Solved the problem with animating spotlights in 3D text.Added Copy/Paste actions for textures and their properties in Colorize and Spray Fill tools. Extended the Spray Fill library with 100+ new fill objects.Introduced the new Photo Colorize templates set.The new Colorize option in Spray Fill allows the creation of portrait designs or photos filled with custom objects.And if you come across a text tool that has a user interface based around a printing press, can you let me know as I wanted to have another look at it and can't find it on the app store. If you go for option 2 (heating up a ready meal ) do some searching as there seems to be a wide variety of price and quality out there. If you choose option 1 (cooking from scratch), there's a quite a learning curve but there people around who will generally help out. I've used Art Text 3 (which I think has trebled in price since I bought it) and a quick search of the app store turns up the much cheaper TextPro, Text Effects and Text Styles (I've not tried these so I don't know if they're great, awful or somewhere in between). It also means buying more software which is rarely a good thing. They're just not that flexible so, if they don't provide exactly the effect you want you'll have to compromise. They are very specialised and (some are) good at what they do. There are a few apps in the Mac App Store that are specifically designed to render text and nothing else. It took me a couple of hours (and four or five layers) to get it right, but now I can draw water droplets easily (and have a template file so that I don't even have to do that).įind someone that has done it before and packaged it in a way that makes the journey easier for others. I needed some water droplets for an image a while back so I worked out how to create them. Work out what the essense of the effect is and find a way to replicate it. Use Pixelmator Pro to make a virtual scrap book of those you like. Search the web for images (illustrations and photographs) that show the effect you want. Study the material you want to want to emulate. I think there are two approaches to this (and I have done both). Now that I see that it has been left unanswered, I thought I'd weigh in with the best I can do. I didn't answer as this isn't one of my strengths. I saw your question shortly after you posted it.
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